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Friday Apr 22 2005

New Items (posted 11:05)

The following three items were contributed or inspired by kokiri3.

These items were not.

New Books (posted 6:03)

A couple of new books have appeared in the bookshop today.

Thursday Apr 21 2005

Splats (posted 16:26)

The Splat random event is now a little more rare.

New Potions (posted 16:22)

The new potion rules need new potions, so here are some!

Potions changed (posted 15:37)

It has become obvious that many Grophs are at the point where its much better to enter contests, or use potions, than train. Potions are a particular problem, since they have a fixed cost per point of stat bonus. As of today stat altering potions (Brain, Speed and Thorn) have a maximum stat of 100. They will not work on Grophs with a higher stat. Look out for new potions that will!

Tuesday Apr 19 2005

OOOPS! (posted 15:52)

Due to an error, the custom names you may have given to items have been reset back to their original names. I appologise for this.

Monday Apr 18 2005

New Weapons (posted 13:28)

A lot of new weapons have been released today, so there are a lot more options for the top fighters. There are also a few more basic weapons for beginning fighters, some very powerful one shots for rich warriors, and some new defensive items as well.

Tic-Tac-Toe bug fixed (posted 11:15)

A bug in Tic-Tac-Toe that allowed you to play over other people's pieces have been fixed. People who have been abusing it to beat people can no longer do so.

Quicksell (posted 10:52)

You can now Quicksell multiple items from your inventory, just like you can from your coins. Until this code has been properly tested you should check that held items are not incorrectly sold when you enter a number greater than the number of that item in your inventory.

Changes to Luck (posted 6:34)

There have been some changes to the luck system today. When I designed the luck system I did not test it at very high luck values (100+). At this level various games broke, and it was possible to make money so easily that it was not longer a challenge. Because of this various games affected by luck (fishing, ruins, butterfly hunt, slots and dice) have been tuned to put in maximum effects that luck can have.

Further the effect of permenant luck items (Lucky Stars and Clover) have been limited, so that the maximum permenant luck you can now have is +50. You can still have greater luck, through random events and contributions to the town well, but permenant luck over 50 is no longer possible.

Saturday Apr 16 2005

New Toys (posted 16:09)

Today we have a pair of very odd toys, ones that all your Grophs play with at once. Why would they want to? Well that's quite another question!

New Rooms (posted 11:49)

Another mystery cave has now been unveiled, the gym! The gym controls what sort of contests you can enter. By upgrading your gym you can enter bigger contests and get better prizes!

Contests Are Back (posted 11:46)

Contests are back! After a period of revision contests have returned. There are some major changes (for full details check the contest help). The contest creation form has been totally revamped, adding more information (and options). Contests now cost money to open, bigger contests cost more, so make sure you price them right to get that money back! Also the size of contest you can enter is restricted by the gym in your cave (except for random contests), so you need to upgrade this to enter better contests. Sadly you can no longer enter your own contests. Finally you can now restrict contest entry by gender.

Friday Apr 15 2005

New Menu items (posted 17:10)

There are now menu items for your Groph Stats page and Bottled Grophs pages on the 'My' menu, so you can get to them directly.

Wednesday Apr 13 2005

Groph Image Changes (posted 17:20)

As some of you may have noticed, Grophland has been very slow recently. The main reason for this is that we are now using nearly 3Gb of Bandwidth PER DAY (most hosting companies don't provide more than 15Gb per month)! A lot of this is from the many images in the site, which means (sadly) that I am having to cut down on the number of images.

One way of doing this without making the site worse has been to change the way in which Grophs are displayed. Previously they were constructed on screen from many (15+) images all layered together, each of which was downloaded in full. Now they are all put together in one image on the server before they are downloaded, and this image is stored on the server, only changing when something changes about the Groph. This means far less is dowloaded and should make the site as a whole much faster (I hope).

There are downsides though. Some combinations of Groph colour and clothing may cause dithering (spotting) in the final image. I can't avoid this. If you have it and don't like it then switch clothing till if goes away. Another problem is that sometimes your browser may cache the old image of a Groph and show it even after its been updated. If this happens just reload the image (by doing alt-reload, or clicking on the image and choosing reload image from the menu, the method changes from browser to browser.

I do appologise for any problems, but it is all in the interest of making Grophland as a whole faster.

Tuesday Apr 12 2005

New Charm (posted 4:25)

Another new item, and another new contributer, this one is from Kokiri3!

Friday Apr 08 2005

No more announcements (posted 16:53)

The Announcements forum has now gone away. I was never using it anyway (it predated the news) and it was confusing some people. In its place you will find a new and shiney Breeding forum, as some people asked.

Thursday Apr 07 2005

Special Wings! (posted 7:46)

Grophs with pure white bodies and pure white hair now get cure angel wings! Now ... what would you have to do to get devil wings?

Playing with Grophs! (posted 4:46)

You can now have your Grophs play with someone else's Grophs! Go to the other player's Groph details page and you will see a 'play with your groph' menu. Choose one of your Grophs and click the button to send a play request. If the other player accepts your Grophs will play with each other and will get happier! Playing can take a couple of hours if the Grophs really enjoy themselves. Playing is free ... enjoy!

Wednesday Apr 06 2005

Contests Suspended (posted 4:18)

The creation of new contests has been suspended. I am planning to change some aspects of the contest system, but I can't do this while contests are running. All current contests will be allowed to run their course, and the revisions will then be put in place. Once all changes are done the contests will be re-opened.